Great News!!

3 min read

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DrowElfMorwen's avatar
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Well, suddenly things have turned around! :dance:

How did everyone like the new Pandoran fauna, the tetrapteron?

Well, this is just the beginning!! :giggle:

And now, finally, my project can really start this weekend. While trying to import a file from Blender to DAZ, which went rather horribly as I totally screwed up the mesh, something amazing happened... a part of the rigging moved!!! See, the problem that has been delaying me now for a month was that I could get static objects to work and to transfer into DAZ from Blender just fine... but rigs wouldn't behave at all. Strangely, a couple rigs did work on a simple item, but then after they wouldn't... why? Well, me fooling around with bones I figured wouldn't work anyway paid off... a clue as to the problem arose! I quickly shot of a message to the person doing a majority of my commissions, and he got back to me very quickly that the problem might be solved. He gave me another prop to test--and it worked!!!

:boogie: :boogie: :boogie:

Now that it is known we can finally get Blender objects to work in DAZ--rigged ones that is--oh, my Avatar fan art is about to expand GREATLY.

LOOK FORWARD TO IT!!! :excited:

© 2015 - 2024 DrowElfMorwen
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Katiria-the-Cat's avatar
I told you that everything will be ok :D I'm so happy for you! :aww: :clap: :D